Devlog #4 - Alpha 1 Release!
So it's been a while since we've had any super major update about the development, other things arise, so it's a bit tough to get things done sometimes.
But, in the meanwhile, with some effort, we're happy to announce our first Alpha version of the game!
It's incomplete, of course, but it's a playable demo, can choose among 1 character, can play up to 2 players, has configurable bindings and has 1 type of enemy, with 1 type of behavior.
What the game is still missing:
-Sounds (sound fx, music, etc)
-Highscore System Completion (missing the tracking of the score at the end of game)
-Unlockable Character System (missing characters and the system)
-More Characters
-More Levels
It's still a bit rough, we are probably still going to tweak and adjust some of the values, of the hit boxes, attack ranges and AI behavior ranges, but overall we hope you guys enjoy!
We would be happy to hear some feedback! :)
Files
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Infinity Battle
The beat em up that never ends! Couch co-op or solo, each run is always different!
Status | In development |
Authors | André Cruz, TTTavares, DonSimon |
Genre | Fighting |
Tags | Beat 'em up, infinite-runner, Side Scroller, Singleplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- Final Game Iteration ReleaseOct 14, 2019
- Devlog #6 - GameDev Student ShowcaseJul 13, 2019
- Devlog #5 - Alpha 2 Release!May 15, 2019
- Devlog #3 - Part 2 - Art - Now from the artist!May 03, 2019
- Introduction to Devlog - Miguel SimõesMar 29, 2019
- Devlog #2 - CombosMar 27, 2019
- Devlog #1 - Part 1 - ArtMar 27, 2019
- Introduction to Devlog - Tiago TavaresMar 26, 2019
- Prelude - Part 5 - ArchitectureMar 26, 2019
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