BlackJack - Unity Tutorial Example
A downloadable game for Windows
This is a personal showcase, done for a subject @ university.
We had to pick among a few topics to talk about, explain and make a little exercise for other students to learn about, I picked Scriptable Objects.
All of this is based off experience and what I've learned from other developers.
Shows the use of Scriptable Objects in various ways to implement various functionalities of this implementation of BlackJack.
- Event -> Response System
- Scriptable Objects as Persistent and Non Persistent Data Containers
- UI Navigation through Event System
- UI Data Updating through Event System
Comes along with a Build to play and a Folder with the Unity Project + PDF with some Documentation.
Code is not commented, it is separated by regions, should be easily understandable.
Install instructions
Download Build -> Execute BlackJack.exe
Download Project Folder -> Run Project in Unity Editor
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